Finley Nye

Game Developer specialising in gameplay systems and interactive design

View Projects

I design and build interactive systems using Unity, Unreal Engine, and modern web technologies. My work focuses on clean structure, responsive gameplay, and scalable system design.

Project Evidence

Explore complete case studies with implementation breakdowns, gameplay captures, and playable outcomes.

Unity + C# UE5 + Blueprint Phaser + JavaScript C++ Audio Systems
Finley Nye

About Me

I'm a game and web developer with a focus on gameplay systems, interaction design, and technical implementation.

I primarily work with Unity, JavaScript, HTML, and CSS, building structured and scalable systems for both games and web applications.

I completed a Games Development course with a Distinction*, producing multiple prototypes and full-scale projects.

CV refreshed for 2026 to focus on recent production-strength work in gameplay systems, interaction architecture, and shipping playable builds.

Download CV